21.9.15

Pz 8

Pz 8



Hi all 

We had another game of Pz 8 Divisional Modern this time. 

We set up a game in 1985 W. German vs USSR
The Germans had 2 Pz Grenadier Brigades 
1 Pz Brigade and the Divisional assets in a small task force 


The USSR had 3 BTR Brigades 
1 Tank Brigade and the Divisional assets in a small task force 


We rolled and the Germans would defend the two villages on the map with the USSR attacking 


The Germans went first and opted to defend one village with 1 PzGr Brigade and the other village with the task force while the second PzGr Brigade was stationed behind an hill as reserves the Pz Brigade was to start rolling to enter the table after turn 2


The USSR attacked on 3 lines.
2 BTR Brigades attacked the left village (defended by the task force) 
1 BTR Brigade and the task force attacked the right village (defended by the PzGr Brigade)
While the tank Brigade was in the middle in reserve. 


The USSR attack on the right was a decoy and after a few battles in and around the village the Soviets pulled back.
The fact that the German Pz Brigade came in to support the village also helped the Soviet commander to pull back.

  
On the left village the Soviets attacked with 2 BTR Brigades and 1 Tank Brigade 
even the PzGr Brigade that came to help the task force in the town could not do much.

Finally the Soviets took the village on the left but that was not enough to win them the battle. 

As always the rules were very nice and the battle went without a hitch. 
Nick (my opponent) had a very good time and even though he is a fun o FFT 3 he enjoyed the low complexity of the set.

13.9.15

V&B campaign (Second AAR)

V&B


Hi all

A few weeks back we played the second game of our V&B campaign (dint have time to post it)
So here we go

The French are attacking the Prussians this time and having to pass a river to do so (xaxaxa)


The game started with the Prussians set up on the map and the French entering from one side and in different turns 


By turn 3 the french had passed the mountains and are ready to assault the river via the two bridges 


The battle was fierce both sides used musket fire and artillery to soften up the opponent before charging in 


The French using their sharpshooters in front got an advantage with the saving throws 


while more troops pored in 


After a few rounds of charge and counter charge the first French units passed the river 


The Prussian commander seeing he could not hold the French started pulling troops back as to save what could be saved 


When the battle was over we followed the campaign rules for recovery of units and so on 
All 3 of us had a good time playing the game 
The outcome was very close to what I was expecting would happen in reality 
The rules as always were great and easy to follow and we actually stop only once to check a rule

10.9.15

Pz8

Pz8


Hi all 

I havent posted for a few weeks but Iv been playing games so Pz8 
I first got the rules a few years back and have been playing Balkan wars with them but my friend Pz Takis wanted us to try the WW2 divisional rules again so I put together a small ( 4 Divisions) game 

Its 1944 the Allies are in France and the Germans are trying to stop them from taking a towns.


The Germans have 1 Infantry Division (Poor) mostly eastern ex prisoners (6 Inf battalions and 3 Art battalions) with which they are holding the town and crossroads.



One Armored German Division (2 Pz battalions, 3 Pz Grenadier battalions & 2 Art battalions) will be rolling to see if it enters as to reinforce them. 


The US on the other hand have 2 Armored Divisions (4 Tank battalions, 3 Mech inf battalions & 2 Art battalions each) entering from the other edge of the map 


In the first turns the US move closer to the town and get in positions to attack 



The German Artillery tries to slow the US down but 3 1s are never good 


On turn 4 the US start their assault on the town and battles start all around 


I used small die to keep track of each bases hits 


The US forces using their supirior numbers are having no problem clearing the town and the crossroads 


but then the German reinforcements arrive and attack the US northern forces




The battle in the north is fierce but the German Armor is Elite (+1 to all combat and moral rolls) and it starts to get an advantage just in time as the town is almost out of defenders 


A few turn after that Both commander start pulling their forces back as to regroup and repair 
We both had lots of fun with the game. The US forces had the upper hand until the German armor arrived.

The rules are very nice and produce an realistic outcome.
We will be using them again in the future